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Do Educational Games Really Make Kids Smarter?

In recent years the market has been flooded with educational games, especially in the app marketplace.

The Apple App Store alone features over 40,000 educational apps. As thousands of new apps flood the market every week, researchers are beginning to study whether or not these apps are really making kids smarter.

 

Dubbed "edutainment" any parent that has opened an interactive app to occupy a few moments of their children's time has seen the good, the bad, and the ugly of educational apps. Advocacy groups and non-profit organisations around the world are weighing in and the results are often negative. Michael Rich of Boston Children's Hospital has called an edutainment app, "a very convenient electronic baby-sitter."

It is difficult to measure whether or not apps make kids smarter. Some even argue that it is impossible. But perhaps approaching edutainment apps from this angle isn't always the best move. Apps are not going away and there will always be parents frantically surfing for a new app to keep their kids occupied on long trips home to grandma's house for the holidays!

Knowing that the app market is more competitive than ever, it is important that any educational piece prove its worthiness in the marketplace. Focusing on really great content will already put you leaps and bounds above your competitors. Tony Vincent, author of the Learning In Hand blog, gives us six helpful categories when thinking about educational games and apps:

  • Relevance
  • Customisation
  • Feedback
  • Thinking Skills
  • Engagement
  • Sharing

His evaluation provides a great starting point for anyone considering creating and selling educational games or apps.

Review the VSSEC,Robotic Mission to Mars link to learn more about some of Aerion's work in the field of education.If you need help with edutainment development contact us today. We have the tools and experience to build meaningful content that will engage all levels of user.